feat: round finalization with ranking-based outcomes + award pool notifications
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- processRoundClose EVALUATION uses ranking scores + advanceMode config
  (threshold vs count) to auto-set proposedOutcome instead of defaulting all to PASSED
- Advancement emails generate invite tokens for passwordless users with
  "Create Your Account" CTA; rejection emails have no link
- Finalization UI shows account stats (invite vs dashboard link counts)
- Fixed getFinalizationSummary ranking query (was using non-existent rankingsJson)
- New award pool notification system: getAwardSelectionNotificationTemplate email,
  notifyEligibleProjects mutation with invite token generation,
  "Notify Pool" button on award detail page with custom message dialog

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-03 19:14:41 +01:00
parent 7735f3ecdf
commit cfee3bc8a9
48 changed files with 5294 additions and 676 deletions

View File

@@ -4,7 +4,8 @@ import { trpc } from '@/lib/trpc/client'
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card'
import { Badge } from '@/components/ui/badge'
import { Skeleton } from '@/components/ui/skeleton'
import { CheckCircle2, Circle, Clock, XCircle, Trophy } from 'lucide-react'
import { CheckCircle2, Circle, Clock, XCircle, Trophy, Check } from 'lucide-react'
import { cn } from '@/lib/utils'
const roundStatusDisplay: Record<string, { label: string; variant: 'default' | 'secondary' }> = {
ROUND_DRAFT: { label: 'Upcoming', variant: 'secondary' },
@@ -166,7 +167,7 @@ export function ApplicantCompetitionTimeline() {
/**
* Compact sidebar variant for the dashboard.
* Shows dots + labels, no date details.
* Animated timeline with connector indicators between dots.
*/
export function CompetitionTimelineSidebar() {
const { data, isLoading } = trpc.applicant.getMyCompetitionTimeline.useQuery()
@@ -185,54 +186,123 @@ export function CompetitionTimelineSidebar() {
return <p className="text-sm text-muted-foreground">No rounds available</p>
}
// Find the index where elimination happened (first REJECTED entry)
const eliminationIndex = data.entries.findIndex((e) => e.projectState === 'REJECTED')
return (
<div className="space-y-0">
{data.entries.map((entry, index) => {
const isCompleted = entry.status === 'ROUND_CLOSED' || entry.status === 'ROUND_ARCHIVED'
const isActive = entry.status === 'ROUND_ACTIVE'
const isRejected = entry.projectState === 'REJECTED'
const isGrandFinale = entry.roundType === 'GRAND_FINALE'
const isLast = index === data.entries.length - 1
<div className="relative">
<div className="space-y-0">
{data.entries.map((entry, index) => {
const isCompleted = entry.status === 'ROUND_CLOSED' || entry.status === 'ROUND_ARCHIVED'
const isActive = entry.status === 'ROUND_ACTIVE'
const isRejected = entry.projectState === 'REJECTED'
const isGrandFinale = entry.roundType === 'GRAND_FINALE'
const isPassed = entry.projectState === 'PASSED' || entry.projectState === 'COMPLETED'
const isLast = index === data.entries.length - 1
// Is this entry after the elimination point?
const isAfterElimination = eliminationIndex >= 0 && index > eliminationIndex
let dotColor = 'border-2 border-muted bg-background'
if (isRejected) dotColor = 'bg-destructive'
else if (isGrandFinale && isCompleted) dotColor = 'bg-yellow-500'
else if (isCompleted) dotColor = 'bg-primary'
else if (isActive) dotColor = 'bg-primary ring-2 ring-primary/30'
// Is this the current round the project is in (regardless of round status)?
const isCurrent = !!entry.projectState && entry.projectState !== 'PASSED' && entry.projectState !== 'COMPLETED' && entry.projectState !== 'REJECTED'
return (
<div key={entry.id} className="relative flex gap-3">
{/* Connecting line */}
{!isLast && (
<div className="absolute left-[7px] top-[20px] h-full w-0.5 bg-muted" />
)}
// Determine connector segment color (no icons, just colored lines)
let connectorColor = 'bg-border'
if ((isPassed || isCompleted) && !isAfterElimination) connectorColor = 'bg-emerald-400'
else if (isRejected) connectorColor = 'bg-destructive/30'
{/* Dot */}
<div className={`relative z-10 mt-1.5 h-4 w-4 rounded-full shrink-0 ${dotColor}`} />
// Dot inner content
let dotInner: React.ReactNode = null
let dotClasses = 'border-2 border-muted-foreground/20 bg-background'
{/* Label */}
<div className="flex-1 pb-4">
<p
className={`text-sm font-medium ${
isRejected
? 'text-destructive'
: isCompleted || isActive
? 'text-foreground'
: 'text-muted-foreground'
}`}
>
{entry.label}
</p>
{isRejected && (
<p className="text-xs text-destructive">Not Selected</p>
)}
{isActive && (
<p className="text-xs text-primary">In Progress</p>
if (isAfterElimination) {
dotClasses = 'border-2 border-muted/60 bg-muted/30'
} else if (isRejected) {
dotClasses = 'bg-destructive border-2 border-destructive'
dotInner = <XCircle className="h-3.5 w-3.5 text-white" />
} else if (isGrandFinale && (isCompleted || isPassed)) {
dotClasses = 'bg-yellow-500 border-2 border-yellow-500'
dotInner = <Trophy className="h-3.5 w-3.5 text-white" />
} else if (isCompleted || isPassed) {
dotClasses = 'bg-emerald-500 border-2 border-emerald-500'
dotInner = <Check className="h-3.5 w-3.5 text-white" />
} else if (isCurrent) {
dotClasses = 'bg-amber-400 border-2 border-amber-400'
dotInner = <span className="h-2.5 w-2.5 rounded-full bg-white animate-ping" style={{ animationDuration: '2s' }} />
}
// Status sub-label
let statusLabel: string | null = null
let statusColor = 'text-muted-foreground'
if (isRejected) {
statusLabel = 'Eliminated'
statusColor = 'text-destructive'
} else if (isAfterElimination) {
statusLabel = null
} else if (isPassed) {
statusLabel = 'Advanced'
statusColor = 'text-emerald-600'
} else if (isCurrent) {
statusLabel = 'You are here'
statusColor = 'text-amber-600'
}
return (
<div
key={entry.id}
className="animate-in fade-in slide-in-from-left-2 fill-mode-both"
style={{ animationDelay: `${index * 100}ms`, animationDuration: '400ms' }}
>
{/* Row: dot + label */}
<div className={cn(
'group relative flex items-center gap-3.5 rounded-lg px-1.5 py-1.5 -mx-1.5 transition-colors duration-200 hover:bg-muted/40',
isCurrent && 'bg-amber-50/60 hover:bg-amber-50/80',
)}>
{/* Dot */}
<div
className={cn(
'relative z-10 h-7 w-7 rounded-full shrink-0 flex items-center justify-center shadow-sm transition-all duration-300',
isCurrent && 'ring-4 ring-amber-400/25',
isPassed && !isRejected && !isAfterElimination && 'ring-[3px] ring-emerald-500/15',
dotClasses,
)}
>
{dotInner}
</div>
{/* Label */}
<div className="flex-1 min-w-0">
<p
className={cn('text-sm leading-5 font-medium transition-colors duration-200', {
'text-destructive line-through decoration-destructive/40': isRejected,
'text-muted-foreground/40': isAfterElimination,
'text-foreground font-semibold': isCurrent,
'text-foreground': !isCurrent && !isRejected && !isAfterElimination && (isCompleted || isActive || isPassed),
'text-muted-foreground': !isRejected && !isAfterElimination && !isCompleted && !isActive && !isPassed,
})}
>
{entry.label}
</p>
{statusLabel && (
<p className={cn('text-xs mt-0.5 font-semibold tracking-wide uppercase', statusColor)}>{statusLabel}</p>
)}
</div>
</div>
{/* Connector line between dots */}
{!isLast && (
<div className="flex items-center ml-[13px] h-5">
<div
className={cn(
'w-[2px] h-full rounded-full transition-all duration-500',
connectorColor,
)}
/>
</div>
)}
</div>
</div>
)
})}
)
})}
</div>
</div>
)
}

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@@ -0,0 +1,133 @@
'use client'
import { useState, useEffect } from 'react'
import { trpc } from '@/lib/trpc/client'
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card'
import { Button } from '@/components/ui/button'
import { Badge } from '@/components/ui/badge'
import { MessageSquare, Clock, CheckCircle, XCircle } from 'lucide-react'
import { toast } from 'sonner'
interface MentoringRequestCardProps {
projectId: string
roundId: string
roundName: string
}
export function MentoringRequestCard({ projectId, roundId, roundName }: MentoringRequestCardProps) {
const [timeLeft, setTimeLeft] = useState('')
const { data: status, isLoading } = trpc.applicant.getMentoringRequestStatus.useQuery(
{ projectId, roundId },
{ refetchInterval: 60_000 },
)
const utils = trpc.useUtils()
const requestMutation = trpc.applicant.requestMentoring.useMutation({
onSuccess: (data) => {
toast.success(data.requesting ? 'Mentoring requested' : 'Mentoring request cancelled')
utils.applicant.getMentoringRequestStatus.invalidate({ projectId, roundId })
utils.applicant.getMyDashboard.invalidate()
},
onError: (error) => toast.error(error.message),
})
// Countdown timer
useEffect(() => {
if (!status?.deadline) return
const update = () => {
const now = new Date()
const deadline = new Date(status.deadline!)
const diff = deadline.getTime() - now.getTime()
if (diff <= 0) {
setTimeLeft('Expired')
return
}
const days = Math.floor(diff / (1000 * 60 * 60 * 24))
const hours = Math.floor((diff % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60))
const minutes = Math.floor((diff % (1000 * 60 * 60)) / (1000 * 60))
if (days > 0) setTimeLeft(`${days}d ${hours}h remaining`)
else if (hours > 0) setTimeLeft(`${hours}h ${minutes}m remaining`)
else setTimeLeft(`${minutes}m remaining`)
}
update()
const interval = setInterval(update, 60_000)
return () => clearInterval(interval)
}, [status?.deadline])
if (isLoading || !status?.available) return null
return (
<Card>
<CardHeader className="pb-3">
<CardTitle className="flex items-center gap-2 text-base">
<MessageSquare className="h-5 w-5" />
Mentoring {roundName}
</CardTitle>
</CardHeader>
<CardContent className="space-y-4">
{status.requested ? (
<div className="flex items-start gap-3">
<CheckCircle className="h-5 w-5 text-green-500 mt-0.5 shrink-0" />
<div>
<p className="text-sm font-medium">Mentoring requested</p>
<p className="text-xs text-muted-foreground">
{status.requestedAt
? `Requested on ${new Date(status.requestedAt).toLocaleDateString()}`
: 'Awaiting mentor assignment'}
</p>
</div>
</div>
) : (
<div className="flex items-start gap-3">
<XCircle className="h-5 w-5 text-muted-foreground mt-0.5 shrink-0" />
<div>
<p className="text-sm font-medium">Not requesting mentoring</p>
<p className="text-xs text-muted-foreground">
You will advance automatically without a mentoring period.
</p>
</div>
</div>
)}
{/* Deadline info */}
{status.deadline && (
<div className="flex items-center gap-2 text-sm">
<Clock className="h-4 w-4 text-muted-foreground" />
<span className="text-muted-foreground">Request window:</span>
{status.canStillRequest ? (
<Badge variant="outline" className="text-amber-600 border-amber-300">
{timeLeft}
</Badge>
) : (
<Badge variant="secondary">Closed</Badge>
)}
</div>
)}
{/* Action button */}
{status.canStillRequest && (
<Button
variant={status.requested ? 'outline' : 'default'}
size="sm"
className="w-full"
onClick={() => requestMutation.mutate({ projectId, roundId, requesting: !status.requested })}
disabled={requestMutation.isPending}
>
{requestMutation.isPending
? 'Updating...'
: status.requested
? 'Cancel Mentoring Request'
: 'Request Mentoring'}
</Button>
)}
{!status.canStillRequest && (
<p className="text-xs text-muted-foreground text-center">
The mentoring request window has closed.
</p>
)}
</CardContent>
</Card>
)
}

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@@ -0,0 +1,70 @@
'use client'
import { useState } from 'react'
import { trpc } from '@/lib/trpc/client'
import { Button } from '@/components/ui/button'
import {
AlertDialog,
AlertDialogAction,
AlertDialogCancel,
AlertDialogContent,
AlertDialogDescription,
AlertDialogFooter,
AlertDialogHeader,
AlertDialogTitle,
AlertDialogTrigger,
} from '@/components/ui/alert-dialog'
import { LogOut } from 'lucide-react'
import { toast } from 'sonner'
interface WithdrawButtonProps {
projectId: string
}
export function WithdrawButton({ projectId }: WithdrawButtonProps) {
const [open, setOpen] = useState(false)
const utils = trpc.useUtils()
const withdraw = trpc.applicant.withdrawFromCompetition.useMutation({
onSuccess: (data) => {
toast.success(`Withdrawn from ${data.roundName}`)
utils.applicant.getMyDashboard.invalidate()
utils.applicant.getMyCompetitionTimeline.invalidate()
setOpen(false)
},
onError: (error) => {
toast.error(error.message)
},
})
return (
<AlertDialog open={open} onOpenChange={setOpen}>
<AlertDialogTrigger asChild>
<Button variant="outline" size="sm" className="text-destructive hover:text-destructive">
<LogOut className="h-4 w-4 mr-1.5" />
Withdraw
</Button>
</AlertDialogTrigger>
<AlertDialogContent>
<AlertDialogHeader>
<AlertDialogTitle>Withdraw from Competition?</AlertDialogTitle>
<AlertDialogDescription>
Are you sure you want to withdraw your project from the current round?
This action is immediate and cannot be undone by you.
An administrator would need to re-include your project.
</AlertDialogDescription>
</AlertDialogHeader>
<AlertDialogFooter>
<AlertDialogCancel>Cancel</AlertDialogCancel>
<AlertDialogAction
onClick={() => withdraw.mutate({ projectId })}
className="bg-destructive text-destructive-foreground hover:bg-destructive/90"
disabled={withdraw.isPending}
>
{withdraw.isPending ? 'Withdrawing...' : 'Yes, Withdraw'}
</AlertDialogAction>
</AlertDialogFooter>
</AlertDialogContent>
</AlertDialog>
)
}