Round detail overhaul, file requirements, project management, audit log fix
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- Redesign round detail page with 6 tabs (overview, projects, filtering, assignments, config, documents)
- Add jury group assignment selector in round stats bar
- Add FileRequirementsEditor component replacing SubmissionWindowManager
- Add FilteringDashboard component for AI-powered project screening
- Add project removal from rounds (single + bulk) with cascading to subsequent rounds
- Add project add/remove UI in ProjectStatesTable with confirmation dialogs
- Fix logAudit inside $transaction pattern across all 12 router files
  (PostgreSQL aborted-transaction state caused silent operation failures)
- Fix special awards creation, deletion, status update, and winner assignment

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-16 07:49:39 +01:00
parent f572336781
commit 7f334ed095
18 changed files with 3387 additions and 968 deletions

View File

@@ -140,4 +140,109 @@ export const roundEngineRouter = router({
.query(async ({ ctx, input }) => {
return getProjectRoundState(input.projectId, input.roundId, ctx.prisma)
}),
/**
* Remove a project from a round (and all subsequent rounds in that competition).
* The project remains in all prior rounds.
*/
removeFromRound: adminProcedure
.input(
z.object({
projectId: z.string(),
roundId: z.string(),
})
)
.mutation(async ({ ctx, input }) => {
// Get the round to know its competition and sort order
const round = await ctx.prisma.round.findUniqueOrThrow({
where: { id: input.roundId },
select: { id: true, competitionId: true, sortOrder: true },
})
// Find all rounds at this sort order or later in the same competition
const roundsToRemoveFrom = await ctx.prisma.round.findMany({
where: {
competitionId: round.competitionId,
sortOrder: { gte: round.sortOrder },
},
select: { id: true },
})
const roundIds = roundsToRemoveFrom.map((r) => r.id)
// Delete ProjectRoundState entries for this project in all affected rounds
const deleted = await ctx.prisma.projectRoundState.deleteMany({
where: {
projectId: input.projectId,
roundId: { in: roundIds },
},
})
// Check if the project is still in any round at all
const remainingStates = await ctx.prisma.projectRoundState.count({
where: { projectId: input.projectId },
})
// If no longer in any round, reset project status back to SUBMITTED
if (remainingStates === 0) {
await ctx.prisma.project.update({
where: { id: input.projectId },
data: { status: 'SUBMITTED' },
})
}
return { success: true, removedFromRounds: deleted.count }
}),
/**
* Batch remove projects from a round (and all subsequent rounds).
*/
batchRemoveFromRound: adminProcedure
.input(
z.object({
projectIds: z.array(z.string()).min(1),
roundId: z.string(),
})
)
.mutation(async ({ ctx, input }) => {
const round = await ctx.prisma.round.findUniqueOrThrow({
where: { id: input.roundId },
select: { id: true, competitionId: true, sortOrder: true },
})
const roundsToRemoveFrom = await ctx.prisma.round.findMany({
where: {
competitionId: round.competitionId,
sortOrder: { gte: round.sortOrder },
},
select: { id: true },
})
const roundIds = roundsToRemoveFrom.map((r) => r.id)
const deleted = await ctx.prisma.projectRoundState.deleteMany({
where: {
projectId: { in: input.projectIds },
roundId: { in: roundIds },
},
})
// For projects with no remaining round states, reset to SUBMITTED
const projectsStillInRounds = await ctx.prisma.projectRoundState.findMany({
where: { projectId: { in: input.projectIds } },
select: { projectId: true },
distinct: ['projectId'],
})
const stillInRoundIds = new Set(projectsStillInRounds.map((p) => p.projectId))
const orphanedIds = input.projectIds.filter((id) => !stillInRoundIds.has(id))
if (orphanedIds.length > 0) {
await ctx.prisma.project.updateMany({
where: { id: { in: orphanedIds } },
data: { status: 'SUBMITTED' },
})
}
return { success: true, removedCount: deleted.count }
}),
})