Competition/Round architecture: full platform rewrite (Phases 1-9)
All checks were successful
Build and Push Docker Image / build (push) Successful in 7m45s
All checks were successful
Build and Push Docker Image / build (push) Successful in 7m45s
Replace Pipeline/Stage system with Competition/Round architecture. New schema: Competition, Round (7 types), JuryGroup, AssignmentPolicy, ProjectRoundState, DeliberationSession, ResultLock, SubmissionWindow. New services: round-engine, round-assignment, deliberation, result-lock, submission-manager, competition-context, ai-prompt-guard. Full admin/jury/applicant/mentor UI rewrite. AI prompt hardening with structured prompts, retry logic, and injection detection. All legacy pipeline/stage code removed. 4 new migrations + seed aligned. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
291
src/components/admin/round/submission-window-manager.tsx
Normal file
291
src/components/admin/round/submission-window-manager.tsx
Normal file
@@ -0,0 +1,291 @@
|
||||
'use client'
|
||||
|
||||
import { useState } from 'react'
|
||||
import { trpc } from '@/lib/trpc/client'
|
||||
import { toast } from 'sonner'
|
||||
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card'
|
||||
import { Button } from '@/components/ui/button'
|
||||
import { Input } from '@/components/ui/input'
|
||||
import { Label } from '@/components/ui/label'
|
||||
import { Select, SelectContent, SelectItem, SelectTrigger, SelectValue } from '@/components/ui/select'
|
||||
import { Badge } from '@/components/ui/badge'
|
||||
import {
|
||||
Dialog,
|
||||
DialogContent,
|
||||
DialogHeader,
|
||||
DialogTitle,
|
||||
DialogTrigger,
|
||||
} from '@/components/ui/dialog'
|
||||
import { Plus, Lock, Unlock, LockKeyhole, Loader2 } from 'lucide-react'
|
||||
import { cn } from '@/lib/utils'
|
||||
import { formatDistanceToNow } from 'date-fns'
|
||||
|
||||
type SubmissionWindowManagerProps = {
|
||||
competitionId: string
|
||||
roundId: string
|
||||
}
|
||||
|
||||
export function SubmissionWindowManager({ competitionId, roundId }: SubmissionWindowManagerProps) {
|
||||
const [isCreateOpen, setIsCreateOpen] = useState(false)
|
||||
const [name, setName] = useState('')
|
||||
const [slug, setSlug] = useState('')
|
||||
const [roundNumber, setRoundNumber] = useState(1)
|
||||
|
||||
const utils = trpc.useUtils()
|
||||
|
||||
// For now, we'll query all windows for the competition
|
||||
// In a real implementation, we'd filter by round or have a dedicated endpoint
|
||||
const { data: competition, isLoading } = trpc.competition.getById.useQuery({
|
||||
id: competitionId,
|
||||
})
|
||||
|
||||
const createWindowMutation = trpc.round.createSubmissionWindow.useMutation({
|
||||
onSuccess: () => {
|
||||
utils.competition.getById.invalidate({ id: competitionId })
|
||||
toast.success('Submission window created')
|
||||
setIsCreateOpen(false)
|
||||
setName('')
|
||||
setSlug('')
|
||||
setRoundNumber(1)
|
||||
},
|
||||
onError: (err) => toast.error(err.message),
|
||||
})
|
||||
|
||||
const openWindowMutation = trpc.round.openSubmissionWindow.useMutation({
|
||||
onSuccess: () => {
|
||||
utils.competition.getById.invalidate({ id: competitionId })
|
||||
toast.success('Window opened')
|
||||
},
|
||||
onError: (err) => toast.error(err.message),
|
||||
})
|
||||
|
||||
const closeWindowMutation = trpc.round.closeSubmissionWindow.useMutation({
|
||||
onSuccess: () => {
|
||||
utils.competition.getById.invalidate({ id: competitionId })
|
||||
toast.success('Window closed')
|
||||
},
|
||||
onError: (err) => toast.error(err.message),
|
||||
})
|
||||
|
||||
const lockWindowMutation = trpc.round.lockSubmissionWindow.useMutation({
|
||||
onSuccess: () => {
|
||||
utils.competition.getById.invalidate({ id: competitionId })
|
||||
toast.success('Window locked')
|
||||
},
|
||||
onError: (err) => toast.error(err.message),
|
||||
})
|
||||
|
||||
const handleCreate = () => {
|
||||
if (!name || !slug) {
|
||||
toast.error('Name and slug are required')
|
||||
return
|
||||
}
|
||||
|
||||
createWindowMutation.mutate({
|
||||
competitionId,
|
||||
name,
|
||||
slug,
|
||||
roundNumber,
|
||||
})
|
||||
}
|
||||
|
||||
const handleNameChange = (value: string) => {
|
||||
setName(value)
|
||||
const autoSlug = value.toLowerCase().replace(/\s+/g, '-').replace(/[^a-z0-9-]/g, '')
|
||||
setSlug(autoSlug)
|
||||
}
|
||||
|
||||
const windows = competition?.submissionWindows ?? []
|
||||
|
||||
return (
|
||||
<div className="space-y-4">
|
||||
<Card>
|
||||
<CardHeader>
|
||||
<div className="flex flex-col gap-3 sm:flex-row sm:items-center sm:justify-between">
|
||||
<div>
|
||||
<CardTitle className="text-base">Submission Windows</CardTitle>
|
||||
<p className="text-sm text-muted-foreground">
|
||||
File upload windows for this round
|
||||
</p>
|
||||
</div>
|
||||
<Dialog open={isCreateOpen} onOpenChange={setIsCreateOpen}>
|
||||
<DialogTrigger asChild>
|
||||
<Button size="sm" variant="outline" className="w-full sm:w-auto">
|
||||
<Plus className="h-4 w-4 mr-1" />
|
||||
Create Window
|
||||
</Button>
|
||||
</DialogTrigger>
|
||||
<DialogContent>
|
||||
<DialogHeader>
|
||||
<DialogTitle>Create Submission Window</DialogTitle>
|
||||
</DialogHeader>
|
||||
<div className="space-y-4">
|
||||
<div className="space-y-2">
|
||||
<Label htmlFor="windowName">Window Name</Label>
|
||||
<Input
|
||||
id="windowName"
|
||||
placeholder="e.g., Round 1 Submissions"
|
||||
value={name}
|
||||
onChange={(e) => handleNameChange(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="space-y-2">
|
||||
<Label htmlFor="windowSlug">Slug</Label>
|
||||
<Input
|
||||
id="windowSlug"
|
||||
placeholder="e.g., round-1-submissions"
|
||||
value={slug}
|
||||
onChange={(e) => setSlug(e.target.value)}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="space-y-2">
|
||||
<Label htmlFor="roundNumber">Round Number</Label>
|
||||
<Input
|
||||
id="roundNumber"
|
||||
type="number"
|
||||
min={1}
|
||||
value={roundNumber}
|
||||
onChange={(e) => setRoundNumber(parseInt(e.target.value, 10))}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<div className="flex gap-2 pt-4">
|
||||
<Button
|
||||
variant="outline"
|
||||
className="flex-1"
|
||||
onClick={() => setIsCreateOpen(false)}
|
||||
>
|
||||
Cancel
|
||||
</Button>
|
||||
<Button
|
||||
className="flex-1"
|
||||
onClick={handleCreate}
|
||||
disabled={createWindowMutation.isPending}
|
||||
>
|
||||
{createWindowMutation.isPending && (
|
||||
<Loader2 className="h-4 w-4 mr-2 animate-spin" />
|
||||
)}
|
||||
Create
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
</DialogContent>
|
||||
</Dialog>
|
||||
</div>
|
||||
</CardHeader>
|
||||
<CardContent>
|
||||
{isLoading ? (
|
||||
<div className="py-8 text-center text-sm text-muted-foreground">
|
||||
Loading windows...
|
||||
</div>
|
||||
) : windows.length === 0 ? (
|
||||
<div className="py-8 text-center text-sm text-muted-foreground">
|
||||
No submission windows yet. Create one to enable file uploads.
|
||||
</div>
|
||||
) : (
|
||||
<div className="space-y-2">
|
||||
{windows.map((window) => {
|
||||
const isPending = !window.windowOpenAt
|
||||
const isOpen = window.windowOpenAt && !window.windowCloseAt
|
||||
const isClosed = window.windowCloseAt && !window.isLocked
|
||||
const isLocked = window.isLocked
|
||||
|
||||
return (
|
||||
<div
|
||||
key={window.id}
|
||||
className="flex flex-col gap-3 sm:flex-row sm:items-center sm:justify-between border rounded-lg p-3"
|
||||
>
|
||||
<div className="min-w-0 flex-1">
|
||||
<div className="flex items-center gap-2 flex-wrap">
|
||||
<p className="text-sm font-medium truncate">{window.name}</p>
|
||||
{isPending && (
|
||||
<Badge variant="secondary" className="text-[10px] bg-gray-100 text-gray-700">
|
||||
Pending
|
||||
</Badge>
|
||||
)}
|
||||
{isOpen && (
|
||||
<Badge variant="secondary" className="text-[10px] bg-emerald-100 text-emerald-700">
|
||||
Open
|
||||
</Badge>
|
||||
)}
|
||||
{isClosed && (
|
||||
<Badge variant="secondary" className="text-[10px] bg-blue-100 text-blue-700">
|
||||
Closed
|
||||
</Badge>
|
||||
)}
|
||||
{isLocked && (
|
||||
<Badge variant="secondary" className="text-[10px] bg-red-100 text-red-700">
|
||||
<LockKeyhole className="h-2.5 w-2.5 mr-1" />
|
||||
Locked
|
||||
</Badge>
|
||||
)}
|
||||
</div>
|
||||
<p className="text-xs text-muted-foreground font-mono mt-0.5">{window.slug}</p>
|
||||
<div className="flex flex-wrap gap-2 mt-1 text-xs text-muted-foreground">
|
||||
<span>Round {window.roundNumber}</span>
|
||||
<span>•</span>
|
||||
<span>{window._count.fileRequirements} requirements</span>
|
||||
<span>•</span>
|
||||
<span>{window._count.projectFiles} files</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="flex items-center gap-2 shrink-0">
|
||||
{isPending && (
|
||||
<Button
|
||||
size="sm"
|
||||
variant="outline"
|
||||
onClick={() => openWindowMutation.mutate({ windowId: window.id })}
|
||||
disabled={openWindowMutation.isPending}
|
||||
>
|
||||
{openWindowMutation.isPending ? (
|
||||
<Loader2 className="h-3 w-3 mr-1 animate-spin" />
|
||||
) : (
|
||||
<Unlock className="h-3 w-3 mr-1" />
|
||||
)}
|
||||
Open
|
||||
</Button>
|
||||
)}
|
||||
{isOpen && (
|
||||
<Button
|
||||
size="sm"
|
||||
variant="outline"
|
||||
onClick={() => closeWindowMutation.mutate({ windowId: window.id })}
|
||||
disabled={closeWindowMutation.isPending}
|
||||
>
|
||||
{closeWindowMutation.isPending ? (
|
||||
<Loader2 className="h-3 w-3 mr-1 animate-spin" />
|
||||
) : (
|
||||
<Lock className="h-3 w-3 mr-1" />
|
||||
)}
|
||||
Close
|
||||
</Button>
|
||||
)}
|
||||
{isClosed && (
|
||||
<Button
|
||||
size="sm"
|
||||
variant="outline"
|
||||
onClick={() => lockWindowMutation.mutate({ windowId: window.id })}
|
||||
disabled={lockWindowMutation.isPending}
|
||||
>
|
||||
{lockWindowMutation.isPending ? (
|
||||
<Loader2 className="h-3 w-3 mr-1 animate-spin" />
|
||||
) : (
|
||||
<LockKeyhole className="h-3 w-3 mr-1" />
|
||||
)}
|
||||
Lock
|
||||
</Button>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
)}
|
||||
</CardContent>
|
||||
</Card>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
Reference in New Issue
Block a user