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MOPC-Portal/src/lib/live-timer.ts

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/**
* Server-stamped phase timer math for the grand-finale ceremony.
*
* The cursor stores `phaseStartedAt` + `phaseDurationSeconds` plus a pause
* accumulator; every client derives the countdown locally from those stamps,
* so all screens agree and overtime is just a negative remainder.
*/
export type PhaseTimerState = {
phaseStartedAt: Date | string | null
phaseDurationSeconds: number | null
phasePausedAt: Date | string | null
phasePausedAccumMs: number
}
export function elapsedMs(t: PhaseTimerState, now: Date = new Date()): number {
if (!t.phaseStartedAt) return 0
const start = new Date(t.phaseStartedAt).getTime()
const end = t.phasePausedAt ? new Date(t.phasePausedAt).getTime() : now.getTime()
return Math.max(0, end - start - t.phasePausedAccumMs)
}
/** Seconds left on the phase timer; negative = overtime; null = no timer running. */
export function remainingSeconds(t: PhaseTimerState, now: Date = new Date()): number | null {
if (!t.phaseStartedAt || t.phaseDurationSeconds == null) return null
return t.phaseDurationSeconds - Math.floor(elapsedMs(t, now) / 1000)
}
/** `5:05` for positive seconds, `+1:23` for overtime. */
export function formatClock(seconds: number): string {
const over = seconds < 0
const abs = Math.abs(seconds)
const m = Math.floor(abs / 60)
const s = abs % 60
return `${over ? '+' : ''}${m}:${s.toString().padStart(2, '0')}`
}